Binghamton University | Arts 412 - Software II | F 2018

December 03, 2018

Project 3: Digital Storytelling

The purpose of this project was to design, develop, and publish a digital narrative. For this assignment I worked with fellow designer Jonathan Flores to make a choose your own murder mystery adventure game. The original idea for the game was inspired by the movie Hush and the board game Clue. In the game you can follow the path of the female murder while trying to hunt down the victim in their own house or take your chances with running from a murder in the middle of the woods. The game is made up of twenty-two interconnected webpages coded by Jonathan Flores and illustrated by myself.

Click here to try out the game!

August 21, 2018

Project 2: Line Icon

The goal for this project was to create an icon that is visibleat 4 different sizes, editing it as the icon is scaled down as needed, so that it is still readable.

August 21, 2018

Project 1: Intention

For this project we had to create a postcard of our own design. I chose to focus on Israel and what it means to me.